kinda-dark-here-schnute for mr. w
♥
16 notes PERMALINK Sep 2, 2010 · 19:37 (2 hours ago)
Founder and Information Architect of Modus Operandi, an agency for New Media, in Berlin.
I'm interested in Design, Literature, Social Web, Dogs and Caffeine.
If you have any more questions, use the search bar below / or drop me a line addressing: mail (at) sebastianwaters (dot) com
Blog Roll:
Anne ♥, Katrin, Patrick, Kirsten, Mareen, David, Jinx, Katharine, Max, Kris, Malcolm, Benjamin— Stephen Hawking: God Did Not Create the Universe « Thought Catalog
2 notes PERMALINK Sep 2, 2010 · 17:51 (3 hours ago)
Information and Simulated Reality by Vadik Marmeladov (via benjaminf, but does it float)
18 notes PERMALINK Sep 2, 2010 · 14:41 (7 hours ago)
By far the biggest influence on investors’ opinions of a startup is the opinion of other investors. There are very, very few who simply decide for themselves. Any startup founder can tell you the most common question they hear from investors is not about the founders or the product, but “who else is investing?”
Another great essay by Paul Graham. Absolute reading recommendation.
Sidenote: For German readers, there is also an interesting article at Gründerszene about how startups can get venture capital, written by Olaf Jacobi, partner at Target Partners.
1 note PERMALINK Sep 2, 2010 · 14:02 (7 hours ago)
I always die a little inside when a client demands a “Print this Page”-button on their website.
a) clients from hell
b) possible use-cases: online newspapers, articles, product pages, blog posts
c) I always die a little inside when a designer isn’t able to create a print.css
8 notes PERMALINK Sep 2, 2010 · 01:02 (20 hours ago)
All smartphone app ideas start somewhere—an entrepreneur starts scribbling on some napkins at the local coffee shop, a visionary sketches on a whiteboard, a team has a brainstorm. Regardless of how your app begins, most app ideas are relatively vague at first, perhaps a basic drawing or a few bullet points of things you want the app to do.
With all the design templates available for Photoshop, Illustrator, and OmniGraffle, many designers may be quick to translate their app ideas into wireframes. While diving right into wireframing may work in some cases, most apps can benefit from some level of upfront user research. User research helps define the high-level product vision, and enables your team to make informed decisions throughout the product life cycle.
PERMALINK Sep 1, 2010 · 21:43 (1 day ago)
(via cheynesaw)
27 notes PERMALINK Sep 1, 2010 · 19:57 (1 day ago)
Quipsologies. It’s like Goudal except without the links to Stanley Kubrick.
2 notes PERMALINK Sep 1, 2010 · 17:43 (1 day ago)
Foo Fighters - Best of you
Still one of their greatest songs and one of my all-time favorites.
3 notes PERMALINK Sep 1, 2010 · 13:13 (1 day ago)